ForAllSecure’s patented technology from over a decade of research resulted in MAYHEM, a fully autonomous cybersecurity system. At the DARPA Cyber Grand Challenge, the world’s first all-machine hacking tournament, MAYHEM was battle-tested and took first place in August 2016. Machines will never be as creative as humans, though, so ForAllSecure is also committed to HackCenter, a training platform designed to teach anyone the actionable skills needed to be effective in cybersecurity, as well as the delivery of in-person training events.



I worked directly with the CEO and founder, COO, and lead engineers to design the UX for HackCenter, from concept generation, to wireframes, to final visual design and assets. The site was successfully designed and launched within a couple of months to support a competition with over 500 participants. Later, the design was updated to accommodate multiple competitions.


Final Design






Student Hacking Competition, by Carnegie Mellon University


PICO CTF is a web based computer security game for high school students. Challenges are centered around a unique storyline where participants must reverse engineer, break, hack, decrypt, or do whatever it takes to solve the challenge. The game was developed by students at Carnegie Mellon University, and I worked with them to create the UX, visual style and ID of the game. Over 20,000 students participated in the competition that provided scholarship prizes for winners.





Multiple images with animated dialog appear before, between, and after the player completes a level.